3D Virtual Tour Web App
Immersive Experience
Some ideas need movement, depth, and interaction. We build games and real-time 3D experiences around the way people explore, play, and understand a space.
Game systems and interactive worlds using Unity, Godot, and custom WebGL builds. Work can span gameplay loops, environments, and the supporting systems needed by the project.
Three.js experiences that run in a browser: virtual tours, configurators, real-time visualization, and simulations. Rendering choices are shaped by the devices and interaction the experience must support.
Spatial experiences that connect visual detail with usable controls. Our virtual-tour work includes a custom-optimized Gaussian Splatting renderer for interactive exploration.
We establish the interaction, target platforms, visual scope, and performance constraints before expanding the experience. Prototypes make the important behavior tangible early; development then connects that behavior with the environments and systems around it.
For teams developing a game, presenting a space in 3D, demonstrating a configurable product, or making a simulation accessible through the browser.